GreedyPriorityScheduler
A greedy priority Scheduler.
Starts all tasks whose resources are currently idle, in order of priority.
This means a lower priority task may start now and block a higher priority task which is currently blocked, but could have started soon.
- Value Params
- initialTasks
Initial TaskInstances in the queue, if any.
Value members
Inherited methods
Adds a TaskInstance to be scheduled.
Adds a TaskInstance to be scheduled.
- Definition Classes
- Inherited from
- PriorityScheduler
Adds an Task described by an (ID,time) pair to the list of completed IDs
Adds an Task described by an (ID,time) pair to the list of completed IDs
- Value Params
- id
The ID to be added
- time
The time at which the task completed
- Returns
A LookaheadStructure with this (ID,time) pair added to the list of completed tasks
- Inherited from
- Scheduler
Finds the Tasks that can be started now.
Finds the Tasks that can be started now.
Goes through the priority list of tasks and returns those whose resources are idle (even after starting higher priority tasks).
- Value Params
- idleResources
The map of idle TaskResources.
- result
The accumulated TaskInstances so far (for tail recursion).
- tasks
The set of TaskInstances that need to start.
- Returns
The sequence of TaskInstances to start now.
- Inherited from
- GreedyScheduler
Retrieves an iterable collection of queued TaskInstances.
Retrieves an iterable collection of queued TaskInstances.
- Definition Classes
- Inherited from
- PriorityScheduler
Checks if a named TaskResource is idle.
Checks if a named TaskResource is idle.
- Value Params
- r
The name of the TaskResource.
- resourceMap
The map of available TaskResources.
- Returns
true if the resource is idle, false otherwise.
- Inherited from
- Scheduler
Checks if all Tasks have been scheduled.
Checks if all Tasks have been scheduled.
- Definition Classes
- Inherited from
- PriorityScheduler
Removes the lookahead structure associated with the given actor.
Removes the lookahead structure associated with the given actor.
- Value Params
- actor
The actor corresponding to the lookahead structure.
- Inherited from
- Scheduler
Removes all TaskInstances belonging to an (presumably aborted) simulation.
Removes all TaskInstances belonging to an (presumably aborted) simulation.
- Definition Classes
- Inherited from
- PriorityScheduler
Removes a TaskInstance that no longer needs scheduling.
Removes a TaskInstance that no longer needs scheduling.
- Definition Classes
- Inherited from
- PriorityScheduler
Sets the lookahead structure for the specified actor.
Sets the lookahead structure for the specified actor.
- Value Params
- actor
The actor that created this lookahead structure.
- obj
The lookahead structure.
- Inherited from
- Scheduler
Inherited fields
A sorted queue of tasks that need to be run.
A sorted queue of tasks that need to be run.
- Inherited from
- PriorityScheduler